New features in Build 01.01.125
Apart from the stabilization fixes over the last weeks and the downloadable versions for Windows, Mac and Linux, todays build also adds a new gameplay feature. For the first mission every day, your soldiers will gain two times the normal experience. I might take a moment to explain what experience is good for. You may have noticed your soldiers don't really aim well and miss their target a lot. Once they level up, you get skill points to spend on their weapon skills (among others). In addition, there are also "traits" which cost more, but unlock other special skills.